The youngster named George Weiksner, who lives in Connecticut, is a sixth-year student.
However, what made Weiksner fame was his other identity: co-founder and CEO of the cryptocurrency startup Pocketful of Quarters (POQ).
The official website shows that Quarters is a “cryptocurrency that is generally applicable to all games”:
In an interview with the financial media MarketWatch, Weiksner said, “If all goes well, I hope the company’s valuation can reach billions in one year.”
Well, I don’t know if I’m going to use a “coin circle prodigy” or a “money circle daddy” to describe it…
At a very young age, Weiksner learned to write code. By the age of eight, Weiksner became the youngest member of the local programming club. He now has programming techniques such as HTML, CSS, and JS.
Last year in September on his way home from school, his father explained to him the latest trends in cryptocurrency. Little Weiksner was very excited about this and immediately thought of the troubles he had when playing games:
In current games, there is usually a wealth system. Through their own efforts or internal purchases, players can accumulate gold coins in the game and can use it in games. But when the player no longer plays a game, the gold won in this game cannot be extracted or transferred to another game.
In a mall such as the App Store or Steam, the currency can be purchased as a game gold coin, but it cannot be replaced with a game gold coin to be converted into a legal currency to purchase gold coins from other games. Players work hard in a game, and as he abandoned the game, it was wasted to some extent.
Is there a way to solve it? Weiksner believes that cryptocurrency may be a good method.
So under his dad’s guidance, George Weiksner conceived a solution based on Ethereum (ERC-20): the issuance of a new token Q, just like the steel mallet of a childhood arcade, just took it Become a digital token.
Players buy Q on the POQ website and spend it in the game. Game developers receive Q as a reward, and then switch to Ethereum according to the conversion ratio set by the smart contract. With different player-level games, where developers have different rates of exchange, Weiksner said that the entire system is friendlier to small developers.
Author: Marko Vidrih